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Modern Warfare 4 reportedly adds Server Culling to target wallhacks

Activision says the new anti-cheat feature withholds opponent location data when players should not have it, with planned coverage across every MW4 launch map, plus DMZ and Combat Outpost, and new live season maps for multiplayer, DMZ, and Warzone starting in Season 1.

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CharlieIntelCH
3 Sources, 7d ago, first seen 7d ago

TLDR

Activision says Modern Warfare 4 is getting a new anti-cheat feature called Server Culling, which withholds some opponent location data when players should not have it. The company says it will cover every MW4 launch map, plus DMZ and Combat Outpost, and new live season maps for multiplayer, DMZ, and Warzone starting in Season 1. The supplied evidence does not include effectiveness data.

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3 Sources, first seen 7d ago

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Combined views

9.8M

3 Sources, first seen 7d ago

49.9K likes2K comments7.7K saves1.7K reposts

Activision says Call of Duty: Modern Warfare 4 is getting a new anti-cheat feature called Server Culling, aimed at a familiar multiplayer problem: wallhacks.

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In posts from the official Call of Duty account, the company said the system changes what information the server sends to a player in the first place. Specifically, Activision said that when a player should not be able to know an opponent’s position, “the server can now withhold that opponent’s location data from their hardware”. The company presented that as a way to make cheat tools less useful because they cannot reveal information they never receive.

That is the core pitch behind Server Culling. Activision framed it as another layer in its anti-cheat efforts rather than a complete fix on its own, saying it will work “alongside the rest of our anti-cheat systems”.

Where Activision says it will apply

According to Activision, Server Culling will cover every map available at launch for Modern Warfare 4. In the same post, the company said that includes DMZ and Combat Outpost, and that it will also extend to new live season maps for multiplayer, DMZ, and Warzone starting in Season 1 and beyond.

CharlieIntel summarized Activision’s announcement by describing Server Culling as a new Ricochet Anti-Cheat feature for Modern Warfare 4 and Warzone. CharlieIntel also said the feature changes how server data is sent back for player locations to help prevent wallhacks from working.

For now, the main qualifier is that the available details come from Activision’s own announcement posts and CharlieIntel’s summary of them. In the supplied evidence, Activision explained what Server Culling is supposed to do and where it plans to use it, but it did not provide live-match performance data showing how effective the feature is. The immediate takeaway is narrower: Activision is trying to make wallhacks harder to use by denying cheat software some of the location data it would otherwise exploit.

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3 Sources

Call of Duty@CallofDutyFew things ruin a great match faster than wondering whether an opponent earned the win or saw you through a wall. Wallhacks give cheaters information they were never meant to have. With Modern Warfare 4, we’re introducing a new way to fight back: Server Culling. Here’s how it works:7d
CharlieIntel@charlieINTELActivision is introducing a new Ricochet Anti-Cheat feature in Modern Warfare 4 and Warzone: Server Culling This new feature changes how the server data is sent back for a players' location in a game to prevent wall hacks from working.7d
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    Call of Duty: Modern Warfare 4 (2026)Activision

    3 Sources

    Call of Duty@CallofDutyFew things ruin a great match faster than wondering whether an opponent earned the win or saw you through a wall. Wallhacks give cheaters information they were never meant to have. With Modern Warfare 4, we’re introducing a new way to fight back: Server Culling. Here’s how it works:7d
    CharlieIntel@charlieINTELActivision is introducing a new Ricochet Anti-Cheat feature in Modern Warfare 4 and Warzone: Server Culling This new feature changes how the server data is sent back for a players' location in a game to prevent wall hacks from working.7d
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