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Announcement

The Witcher 3: Wild Hunt — Remastered launches as a free upgrade

The Witcher team says the upgrade brings changes to visuals, performance and gameplay for owners on PC, PS5, Xbox Series X|S and Switch 2.

Synth Potato🥔SP
IGNIG
The WitcherTW
28 Sources, 12d ago, first seen 12d ago

TLDR

The Witcher team announced the free upgrade on September 29 for owners on GOG, Steam, Epic Games Store, Battle.net, PS5, Xbox Series X|S and Switch 2. Xbox Wire highlights changes to combat and the skill system, while GamesRadar reports new quest markers.

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3.9M

28 Sources, first seen 12d ago

43.7K likes1.2K comments4.9K saves5.2K reposts

Combined views

3.9M

28 Sources, first seen 12d ago

43.7K likes1.2K comments4.9K saves5.2K reposts
The Witcher 3: Wild Hunt — Remastered patch-notes art featuring Geralt, Ciri, Yennefer and Triss.
Image: CD Projekt Red

CD Projekt Red has published the full change list for The Witcher 3: Wild Hunt — Remastered, turning what could have been a visual refresh into a broader systems update. The remaster launches September 29 for PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Players who already own the game can upgrade free within the same platform ecosystem.

Featured Source

The largest progression change is a rebuilt skill system. Skills now sit in a prerequisite-based tree with three ranks each, and CD Projekt Red says the bonuses, effects and synergies have been rebalanced. Existing skill points will be reset as a result. A new reforging service from master craftsmen Yoana and Hattori lets players change the appearance of equipment without changing its stats.

Movement and information get less friction

The update adjusts Geralt's jumping, climbing, vaulting and combat gap-closing animations, along with Roach's collision avoidance and mounted movement. A wider exploration camera and a dynamic combat camera are intended to improve visibility, while target switching has been revised when the player moves the camera during a fight.

Several interface changes focus on reducing repetitive menu work. Nearby loot can be grouped into one window, item details can be previewed before pickup, and a loot feed can show recently collected items. Players can collect items without dismounting Roach and can hold dodge before sprinting to disengage from combat quickly.

Quest and map handling also changes. Untracked quests receive distinct markers, tracked quests are easier to switch, and players can hide herbs, boats and corpses from the minimap. Meditation now plays as a time-lapse in the world rather than opening a separate static interface.

A configurable accessibility preset

The new Bard's Ballad preset is designed for players who experience mental fatigue or difficulty concentrating. Its options can adjust health regeneration, enable infinite breath, remove equipment and boat durability, ignore inventory weight, speed up boats and make Witcher Sense a toggle. Each component can be changed separately rather than treating the preset as one locked mode.

Photo Mode receives a similarly broad expansion. Players can place characters, choose poses and expressions, save camera positions, change aspect ratio, use a first-person view, control weather and time of day, hide nearby NPCs and place props.

Platform features diverge

On PC, the remaster adds path tracing, DLSS 4.5 with Ray Reconstruction, FSR 4, XeSS 2.0 and ray-traced HairWorks. CD Projekt Red warns that the game's system requirements have changed, so the free upgrade does not mean existing hardware will necessarily run the new options at the same settings.

PlayStation 5 Pro support includes PSSR, variable refresh rate and uncapped frame-rate options. CD Projekt Red lists a ray-tracing mode targeting 60 frames per second and a performance mode targeting 60 fps with support for up to 90 fps on VRR displays.

Switch 2 receives the most distinct control work: handheld, Pro Controller, dual Joy-Con motion and mouse-sensor playstyles, plus gyro aiming, touch input in menus and maps, HD Rumble, handheld VRR and HDR. Cross-platform mod browsing through mod.io, Ukrainian text localization and Xbox Play Anywhere round out a patch that reaches well beyond higher-resolution assets.

Sentiment

Positive53.9%46.1%Negative

Summary

Positive accounts welcomed The Witcher 3 Remastered for its visual and performance upgrades plus nostalgia like the roach whistle, while negative replies criticized GOG launcher and server problems and called the remaster low-value.

Based on 394 sentiment-bearing replies from 355 accounts across 8 conversations.

Sentiment

Positive53.9%46.1%Negative

Summary

Positive accounts welcomed The Witcher 3 Remastered for its visual and performance upgrades plus nostalgia like the roach whistle, while negative replies criticized GOG launcher and server problems and called the remaster low-value.

Based on 394 sentiment-bearing replies from 355 accounts across 8 conversations.

Related

The Witcher 3 sets new Steam player record after Remastered launch

SteamDB recorded a 120,324-player peak on September 29 as CD Projekt Red rolled out its free overhaul of the 2015 RPG.

SteamDB chart showing The Witcher 3 Remastered reaching a new concurrent-player peak in 2026.
The Witcher 3 Remastered reportedly got two hotfixes within hours of each other

Polygon reported that CD Projekt Red pushed out two The Witcher 3 Remastered fixes within hours of each other after release. Eurogamer said the second, PC hotfix 5.00c, addressed Velen lighting tweaks plus save/load and voiceover bugs.

The Witcher 3 Remastered Just Got Two Huge Fixes One Day After Launch
The Witcher 3 Remastered reportedly gets a patch with lighting adjustments

Eurogamer reported that CD Projekt Red rolled out the update for PS5, Xbox Series X/S, and the PC Xbox Play Anywhere version as debate continued over whether the remaster looked overly brightened and washed out.

A man on his horse in a picturesque springtime countryside, with a golden sun hanging low.

28 Sources

Synth Potato🥔@SynthPotatoREVIEW: The Witcher 3 Remastered One of the greatest games becomes greater. I have finished Witcher 3 about 9 times, on all difficulties. I have the platinum, and it is my second favorite game of all time. I did my last playthrough back in January, so the game is very fresh in my mind. Witcher 3 already got a next-gen update that did remaster a lot of aspects back in 2022, so I was pretty shocked to see a far bigger, full-on Remastered release come out now. And I couldn't be happier with it. The Witcher 3 Remastered is a free update for The Witcher 3, so if you've ever owned Witcher 3 on any system, you should get this one entirely for free. It seeks to improve Witcher 3 in almost every single aspect and largely fully succeeds at doing so. NEW VISUALS The Witcher 3 was already remastered back in 2022 for new-gen systems with a Ray Tracing update, but this version goes so much further than that update in every way. The lighting system, especially with Path Tracing turned on, gives The Witcher 3 a completely new look and feel. Playing this on my RTX 5080 has been a mind-blowing experience because I never imagined Witcher 3 could ever look THIS good. Path Tracing here gives characters a very different, far more realistic look, especially with how their skin reacts to light. This is instantly noticeable in all cutscenes. The lighting across the board has gotten a substantial upgrade, everything just pops out more. Especially the swamps of Velen, which now have this gorgeous orange tint at the right time of day, where light sources are bouncing off each other as the path tracing elevates the game's visuals massively. If you have the choice to play this on a powerful PC, please do. For other platforms, the visual uplift is still substantial but not as mind-blowing. On base PS5/Xbox, Witcher 3 Remastered brings in a ton of upgraded textures, better effects, and generally just looks quite a bit nicer than the 2022 next-gen update, and it's especially noticeable if you turn on the 30FPS Ray Tracing mode. However, if you're on PS5 Pro, the new visuals are instantly noticeable. The game is way sharper thanks to the implementation of PSSR, and you can finally play with Ray Tracing at 60FPS. Ray Tracing alone gives Witcher 3 a far superior look, and I do think this makes the PS5 Pro upgrade absolutely worth having the console for. For Switch 2, the upgrade is massive over the Switch 1 version. NS1 Witcher 3 had to cut a ton of corners to get the game working, meanwhile the NS2 version just looks like The Witcher 3 on PS4, though it's definitely better than that version in a lot of areas, as it is running the updated textures and effects from the remaster. I'll be posting a separate review for that version soon. MOVEMENT The Witcher 3 Remastered brings in a host of gameplay changes, the first one that jumped out at me being the new movement. The movement in Witcher 3 has never felt this smooth before. Geralt now vaults things way faster, his jump feels more realistic, and in general, it is much snappier now to point Geralt towards things. There's also seemingly a host of new animations where you can, for example, jump onto ladders now while sprinting. It makes movement in The Witcher 3, for the first time, feel completely smooth and easy to control. ROACH Horse riding has been massively updated. Roach now automatically weaves around trees and obstacles, almost entirely eliminating the issue of Roach just getting stuck on things. Turning Roach is also way more snappy and quick. I'd say it feels like Red Dead Redemption 2 now in how responsive the horse riding is. Geralt also has a bunch of new animations where he shifts a little to dodge trees while riding. It's a great detail and absolutely the best horse riding has ever felt. SKILL TREE The skill tree in Witcher 3 has been entirely re-made. It is a completely new skill tree that gives the progression an entirely different feel. It's become an actual tree now, where different skills actually weave through different abilities. For example, you invest into Igni, then the next skill actually improves Aard, then the next skill below that affects Yrden. I was never the type of player to really invest their time into making custom builds, but this new skill tree is super interesting in that it encourages far more experimentation. In the original game and the previously revamped skill tree in 2022, you pretty much had to dedicate yourself to one path on a tree, but now, since all skills and lines are woven into each other, it makes character building feel like a far more flexible process. Admittedly, I do need to do a full new game playthrough with this new skill tree to really understand how big of a difference it makes. You do get a notification once you load into the game that does let you know that you need to re-invest all your skill points again, so be sure to do that if you're continuing a previous playthrough. COMBAT This remaster does introduce a number of combat changes. These are mainly to how you target enemies, how Geralt himself can move in and out of combat, and how distances are closed when attacking. And there's a new camera system that feels amazing. It is much smarter about when to zoom out, when to zoom in, and genuinely feels perfect. The camera gets in quite close behind Geralt during 1v1 combat encounters, which I loved. These changes are not transformative, and I'd describe the combat changes as overall feeling great, but not exactly changing things up massively. I've always thought Witcher 3 had a great combat system, and the changes just make it smoother in general. You have far fewer awkward moments of fiddling around because you got stuck on a rock. And they've adjusted how you can transition between normal controls and combat controls, so it's now much easier to jump a ledge mid-combat, for example. I'd generally describe the combat as feeling less rigid, but it's not a giant change as some expected. Also, there are new finishers, and they are awesome. All the signs have new effects when used as well, and they all look a lot better than they did. They do make using them in combat far more flashy, which I really enjoy. CAMERA This remaster introduces a new camera for both combat and movement. The old camera system from launch and also the other one from the 2022 update can still be used from settings. I actually always preferred the original camera over the weirdly close one they had in the next-gen update, but this remastered camera is by far my favorite now. It's actually the exact angle that Red Dead 2 has, which is behind Arthur but gets further away the faster you are running. I really like this new camera, and it makes traversal feel somehow even smoother. QUALITY OF LIFE Witcher 3 Remastered makes a series of QoL changes, my favorite being the addition of a Transmog system. You can now finally transform any armor set to look like any other armor set. You can do this at a master forge, and it does cost money, but yes, you can now do a full playthrough wearing the Kaer Morhen armor, which is awesome. Meditation is now actually done in-game, so when you select the time, it transitions to Geralt sitting down with a timelapse. I love this change, and it does make the world feel even more immersive. The UI has undergone a series of changes. The menu where you get the big options for "map, inventory, glossary, etc." is completely gone. Now, pressing that button just pulls up the last of those menus that you had open, and switching between them is entirely done with the bumpers. It's a minor change, but I like it. You can also now see all your quests on the map at the same time, and you can change which quest you are tracking by just hovering an objective over the map and selecting it. It is a pretty minor change but welcome nonetheless in making the UI of this game a bit smoother. Witcher 3 now supports mods on consoles, which is a fantastic step towards the longevity of this game. You can access this right from the main menu. There were only two minor mods available pre-release when I was playing this, but I am sure there will be many more in the near future. PERFORMANCE The Witcher 3 Remastered runs pretty much flawlessly on any console you play it on. I had no FPS issues on my PS5 Pro, base PS5, or Switch 2. PS5/Xbox both offer 60FPS performance modes, meanwhile the Switch 2 version is 30FPS only. On PC, back in the previous 2022 next-gen update, Ray Tracing was extremely rough to run, and the game would stutter constantly with it on. That's all been fixed up with this remaster, and the game runs perfectly fine with RT now. With path tracing, on my 5080, DLSS at Performance, it was running at around 35 FPS at worst. With frame-gen, I didn't notice any input delay thanks to DLSS 4.5 and was playing at around 90 FPS. FINAL VERDICT The Witcher 3: Remastered is a fantastic update to The Witcher 3. It makes the game look as good as 2026 new releases, brings in a host of great changes both big and small, and in general, makes a game that I already thought was a masterpiece somehow even better. This is a completely free update for literally everyone who has ever bought The Witcher 3 on any platform. If you're looking to replay The Witcher 3 before Songs of the Past, this is a no-brainer to play. If you've never played this incredible game, this is the best time to do so. THE WITCHER 3: REMASTERED - 10/10 - MASTERPIECE12d
IGN@IGNCD Projekt has released an official list of all the improvements made for The Witcher 3: Wild Hunt — Remastered: https://bit.ly/4xMzahO12d
The Witcher@thewitcherWhat makes a good witcher a great one? Preparation! ⚔️ Before The Witcher 3: Wild Hunt – Remastered and the Remastered Upgrade arrive tomorrow, check out the most important changes coming to the game in the official patch notes, available now: https://thewitcher.ly/Remastered_Patch_Notes12d
KAMI@Okami13_Review: The Witcher 3 Remastered is a massive overhaul to an all time classic RPG - but I have some thoughts. ▫️ Remaster looks sharper, with much higher quality assets across the board ▫️ Ray tracing has been massively improved. Bounce lighting is way better, water reflections finally look amazing, and the shadows are sharper and more accurate ▫️ I do think the lighting needs another pass in a few key areas like Kaer Morhen ▫️ The original has more contrast while the remaster has an overall brighter look (which some may prefer) ▫️ While the remaster is probably more 'accurate' overall, it does lose some of that stylized look from the original ▫️ Performance is definitely much heavier, especially with ray tracing ▫️ The dynamic camera during combat is a big improvement ▫️ Dodging feels smoother and animations are a lot snappier and more responsive ▫️ Meditation is a lot better, it happens in realtime so you can cancel it exactly at the right moment ▫️ Roach handles better and doesn't get stuck on objects quite as much ▫️ Skill tree system has been overhauled ▫️ Transmog has been added (unlocked at Skellige) ▫️ Photo Mode has been greatly improved ▫️ Movement feels better and more responsive There are a lot more changes, but overall it's a nice improvement to an already amazing game. Nothing groundbreaking but some pretty good changes for a free update! The visuals are absolutely stunning in places like Skellige and Toussaint. And it does look much sharper and higher resolution overall. But the lighting needs a few more tweaks in the areas I mentioned to retain the look and feel of the original. It certainly doesn't look bad, just not quite as punchy. Overall, I really enjoyed my time with it and was immediately hooked back into the world of The Witcher. Can't wait for Songs of the Past next year, and of course, The Witcher IV! Final Score: 9.5/10 Thanks to CD Projekt Red for providing code for review. #TheWitcher #TheWitcher3 #Witcher3Remastered12d
Eurogamer@eurogamerThe Witcher 3 Remastered is an extraordinarily generous upgrade that doesn't change the game, but does make it new again https://www.eurogamer.net/witcher-3-wild-hunt-remastered-generous-upgrade-makes-it-new-again12d
MauroNL@MauroNL3RT @thewitcher: What makes a good witcher a great one? Preparation! ⚔️ Before The Witcher 3: Wild Hunt – Remastered and the Remastered Upg…12d
Pure Xbox@purexboxRoundup: The First Reviews Are In For The Witcher 3 Remastered https://www.purexbox.com/news/2026/09/roundup-the-first-reviews-are-in-for-the-witcher-3-remastered12d
Stealth@Stealth40kThe Witcher 3: Wild Hunt Remastered Switch 2 Reviews: Pocket Tactics - 10 SwitchUp - 9 Retcon - 9 It's the absolute massive upgrade over the Switch version that it should be.12d
GamesRadar+@GamesRadarThe Witcher 3 Remaster overhauls skill trees, adds new quest markers, and more, CDPR reveals https://www.gamesradar.com/games/the-witcher/the-witcher-3-remaster-overhauls-skill-trees-adds-new-quest-markers-brings-a-mode-to-reduce-cognitive-load-and-more-cd-projekt-red-reveals-in-patch-notes/11d
MP1st@MPFirstThe Witcher 3 Remastered upgrade patch notes are now live, and this lists over 90 improvements, additions and fixes. https://mp1st.com/news/the-witcher-3-remastered-update-patch-notes-list-over-90-improvements11d
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    CD Projekt REDThe WitcherThe Witcher 3: Wild Hunt Remastered (2026)
    GOG.COM

    28 Sources

    Synth Potato🥔@SynthPotatoREVIEW: The Witcher 3 Remastered One of the greatest games becomes greater. I have finished Witcher 3 about 9 times, on all difficulties. I have the platinum, and it is my second favorite game of all time. I did my last playthrough back in January, so the game is very fresh in my mind. Witcher 3 already got a next-gen update that did remaster a lot of aspects back in 2022, so I was pretty shocked to see a far bigger, full-on Remastered release come out now. And I couldn't be happier with it. The Witcher 3 Remastered is a free update for The Witcher 3, so if you've ever owned Witcher 3 on any system, you should get this one entirely for free. It seeks to improve Witcher 3 in almost every single aspect and largely fully succeeds at doing so. NEW VISUALS The Witcher 3 was already remastered back in 2022 for new-gen systems with a Ray Tracing update, but this version goes so much further than that update in every way. The lighting system, especially with Path Tracing turned on, gives The Witcher 3 a completely new look and feel. Playing this on my RTX 5080 has been a mind-blowing experience because I never imagined Witcher 3 could ever look THIS good. Path Tracing here gives characters a very different, far more realistic look, especially with how their skin reacts to light. This is instantly noticeable in all cutscenes. The lighting across the board has gotten a substantial upgrade, everything just pops out more. Especially the swamps of Velen, which now have this gorgeous orange tint at the right time of day, where light sources are bouncing off each other as the path tracing elevates the game's visuals massively. If you have the choice to play this on a powerful PC, please do. For other platforms, the visual uplift is still substantial but not as mind-blowing. On base PS5/Xbox, Witcher 3 Remastered brings in a ton of upgraded textures, better effects, and generally just looks quite a bit nicer than the 2022 next-gen update, and it's especially noticeable if you turn on the 30FPS Ray Tracing mode. However, if you're on PS5 Pro, the new visuals are instantly noticeable. The game is way sharper thanks to the implementation of PSSR, and you can finally play with Ray Tracing at 60FPS. Ray Tracing alone gives Witcher 3 a far superior look, and I do think this makes the PS5 Pro upgrade absolutely worth having the console for. For Switch 2, the upgrade is massive over the Switch 1 version. NS1 Witcher 3 had to cut a ton of corners to get the game working, meanwhile the NS2 version just looks like The Witcher 3 on PS4, though it's definitely better than that version in a lot of areas, as it is running the updated textures and effects from the remaster. I'll be posting a separate review for that version soon. MOVEMENT The Witcher 3 Remastered brings in a host of gameplay changes, the first one that jumped out at me being the new movement. The movement in Witcher 3 has never felt this smooth before. Geralt now vaults things way faster, his jump feels more realistic, and in general, it is much snappier now to point Geralt towards things. There's also seemingly a host of new animations where you can, for example, jump onto ladders now while sprinting. It makes movement in The Witcher 3, for the first time, feel completely smooth and easy to control. ROACH Horse riding has been massively updated. Roach now automatically weaves around trees and obstacles, almost entirely eliminating the issue of Roach just getting stuck on things. Turning Roach is also way more snappy and quick. I'd say it feels like Red Dead Redemption 2 now in how responsive the horse riding is. Geralt also has a bunch of new animations where he shifts a little to dodge trees while riding. It's a great detail and absolutely the best horse riding has ever felt. SKILL TREE The skill tree in Witcher 3 has been entirely re-made. It is a completely new skill tree that gives the progression an entirely different feel. It's become an actual tree now, where different skills actually weave through different abilities. For example, you invest into Igni, then the next skill actually improves Aard, then the next skill below that affects Yrden. I was never the type of player to really invest their time into making custom builds, but this new skill tree is super interesting in that it encourages far more experimentation. In the original game and the previously revamped skill tree in 2022, you pretty much had to dedicate yourself to one path on a tree, but now, since all skills and lines are woven into each other, it makes character building feel like a far more flexible process. Admittedly, I do need to do a full new game playthrough with this new skill tree to really understand how big of a difference it makes. You do get a notification once you load into the game that does let you know that you need to re-invest all your skill points again, so be sure to do that if you're continuing a previous playthrough. COMBAT This remaster does introduce a number of combat changes. These are mainly to how you target enemies, how Geralt himself can move in and out of combat, and how distances are closed when attacking. And there's a new camera system that feels amazing. It is much smarter about when to zoom out, when to zoom in, and genuinely feels perfect. The camera gets in quite close behind Geralt during 1v1 combat encounters, which I loved. These changes are not transformative, and I'd describe the combat changes as overall feeling great, but not exactly changing things up massively. I've always thought Witcher 3 had a great combat system, and the changes just make it smoother in general. You have far fewer awkward moments of fiddling around because you got stuck on a rock. And they've adjusted how you can transition between normal controls and combat controls, so it's now much easier to jump a ledge mid-combat, for example. I'd generally describe the combat as feeling less rigid, but it's not a giant change as some expected. Also, there are new finishers, and they are awesome. All the signs have new effects when used as well, and they all look a lot better than they did. They do make using them in combat far more flashy, which I really enjoy. CAMERA This remaster introduces a new camera for both combat and movement. The old camera system from launch and also the other one from the 2022 update can still be used from settings. I actually always preferred the original camera over the weirdly close one they had in the next-gen update, but this remastered camera is by far my favorite now. It's actually the exact angle that Red Dead 2 has, which is behind Arthur but gets further away the faster you are running. I really like this new camera, and it makes traversal feel somehow even smoother. QUALITY OF LIFE Witcher 3 Remastered makes a series of QoL changes, my favorite being the addition of a Transmog system. You can now finally transform any armor set to look like any other armor set. You can do this at a master forge, and it does cost money, but yes, you can now do a full playthrough wearing the Kaer Morhen armor, which is awesome. Meditation is now actually done in-game, so when you select the time, it transitions to Geralt sitting down with a timelapse. I love this change, and it does make the world feel even more immersive. The UI has undergone a series of changes. The menu where you get the big options for "map, inventory, glossary, etc." is completely gone. Now, pressing that button just pulls up the last of those menus that you had open, and switching between them is entirely done with the bumpers. It's a minor change, but I like it. You can also now see all your quests on the map at the same time, and you can change which quest you are tracking by just hovering an objective over the map and selecting it. It is a pretty minor change but welcome nonetheless in making the UI of this game a bit smoother. Witcher 3 now supports mods on consoles, which is a fantastic step towards the longevity of this game. You can access this right from the main menu. There were only two minor mods available pre-release when I was playing this, but I am sure there will be many more in the near future. PERFORMANCE The Witcher 3 Remastered runs pretty much flawlessly on any console you play it on. I had no FPS issues on my PS5 Pro, base PS5, or Switch 2. PS5/Xbox both offer 60FPS performance modes, meanwhile the Switch 2 version is 30FPS only. On PC, back in the previous 2022 next-gen update, Ray Tracing was extremely rough to run, and the game would stutter constantly with it on. That's all been fixed up with this remaster, and the game runs perfectly fine with RT now. With path tracing, on my 5080, DLSS at Performance, it was running at around 35 FPS at worst. With frame-gen, I didn't notice any input delay thanks to DLSS 4.5 and was playing at around 90 FPS. FINAL VERDICT The Witcher 3: Remastered is a fantastic update to The Witcher 3. It makes the game look as good as 2026 new releases, brings in a host of great changes both big and small, and in general, makes a game that I already thought was a masterpiece somehow even better. This is a completely free update for literally everyone who has ever bought The Witcher 3 on any platform. If you're looking to replay The Witcher 3 before Songs of the Past, this is a no-brainer to play. If you've never played this incredible game, this is the best time to do so. THE WITCHER 3: REMASTERED - 10/10 - MASTERPIECE12d
    IGN@IGNCD Projekt has released an official list of all the improvements made for The Witcher 3: Wild Hunt — Remastered: https://bit.ly/4xMzahO12d
    The Witcher@thewitcherWhat makes a good witcher a great one? Preparation! ⚔️ Before The Witcher 3: Wild Hunt – Remastered and the Remastered Upgrade arrive tomorrow, check out the most important changes coming to the game in the official patch notes, available now: https://thewitcher.ly/Remastered_Patch_Notes12d
    KAMI@Okami13_Review: The Witcher 3 Remastered is a massive overhaul to an all time classic RPG - but I have some thoughts. ▫️ Remaster looks sharper, with much higher quality assets across the board ▫️ Ray tracing has been massively improved. Bounce lighting is way better, water reflections finally look amazing, and the shadows are sharper and more accurate ▫️ I do think the lighting needs another pass in a few key areas like Kaer Morhen ▫️ The original has more contrast while the remaster has an overall brighter look (which some may prefer) ▫️ While the remaster is probably more 'accurate' overall, it does lose some of that stylized look from the original ▫️ Performance is definitely much heavier, especially with ray tracing ▫️ The dynamic camera during combat is a big improvement ▫️ Dodging feels smoother and animations are a lot snappier and more responsive ▫️ Meditation is a lot better, it happens in realtime so you can cancel it exactly at the right moment ▫️ Roach handles better and doesn't get stuck on objects quite as much ▫️ Skill tree system has been overhauled ▫️ Transmog has been added (unlocked at Skellige) ▫️ Photo Mode has been greatly improved ▫️ Movement feels better and more responsive There are a lot more changes, but overall it's a nice improvement to an already amazing game. Nothing groundbreaking but some pretty good changes for a free update! The visuals are absolutely stunning in places like Skellige and Toussaint. And it does look much sharper and higher resolution overall. But the lighting needs a few more tweaks in the areas I mentioned to retain the look and feel of the original. It certainly doesn't look bad, just not quite as punchy. Overall, I really enjoyed my time with it and was immediately hooked back into the world of The Witcher. Can't wait for Songs of the Past next year, and of course, The Witcher IV! Final Score: 9.5/10 Thanks to CD Projekt Red for providing code for review. #TheWitcher #TheWitcher3 #Witcher3Remastered12d
    Eurogamer@eurogamerThe Witcher 3 Remastered is an extraordinarily generous upgrade that doesn't change the game, but does make it new again https://www.eurogamer.net/witcher-3-wild-hunt-remastered-generous-upgrade-makes-it-new-again12d
    MauroNL@MauroNL3RT @thewitcher: What makes a good witcher a great one? Preparation! ⚔️ Before The Witcher 3: Wild Hunt – Remastered and the Remastered Upg…12d
    Pure Xbox@purexboxRoundup: The First Reviews Are In For The Witcher 3 Remastered https://www.purexbox.com/news/2026/09/roundup-the-first-reviews-are-in-for-the-witcher-3-remastered12d
    Stealth@Stealth40kThe Witcher 3: Wild Hunt Remastered Switch 2 Reviews: Pocket Tactics - 10 SwitchUp - 9 Retcon - 9 It's the absolute massive upgrade over the Switch version that it should be.12d
    GamesRadar+@GamesRadarThe Witcher 3 Remaster overhauls skill trees, adds new quest markers, and more, CDPR reveals https://www.gamesradar.com/games/the-witcher/the-witcher-3-remaster-overhauls-skill-trees-adds-new-quest-markers-brings-a-mode-to-reduce-cognitive-load-and-more-cd-projekt-red-reveals-in-patch-notes/11d
    MP1st@MPFirstThe Witcher 3 Remastered upgrade patch notes are now live, and this lists over 90 improvements, additions and fixes. https://mp1st.com/news/the-witcher-3-remastered-update-patch-notes-list-over-90-improvements11d
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